Editing is the process of selecting and preparing media used to convey information.
Shot/reverse shot:
- A shot that views the action from the opposite side of the previous shot
- Could be used in a conversation to help the audience understand both perspectives
Parallel editing/cross cutting:
- The ability to show two different things that are happening at the same time
- For example two characters are trying to get to the same destination but cross cutting is used to show the two different journeys
Eye line match:
- A shot to show what an actor or character is looking at.
- Previously discussed as a POV shot
- For example if a character is seen to be drawing, the next shot will be showing the drawing from the characters perspective
Match cut:
- A series of shots from different angles and positions to show the same scene from different perspectives
- This helps the audience interact
Jump cut:
- A jump cut is used to show the passage of time within a frame, filming the same actor but further on in the time line
- Once considered a mistake it can also be used to draw attention or suggest disorientation
Other useful terms when analysing editing:
Fast paced editing:
- Suggests excitement, confrontation, action etc.
Slow paced editing:
- May be caused by complicated camera work, such as taking long shots, which follow the action without cutting, these long takes may add to the tension or give a sense of spectacle.
Change of editing pace usually signals an important change, such as the start of an action sequence
- A shot that views the action from the opposite side of the previous shot
- Could be used in a conversation to help the audience understand both perspectives
Parallel editing/cross cutting:
- The ability to show two different things that are happening at the same time
- For example two characters are trying to get to the same destination but cross cutting is used to show the two different journeys
Eye line match:
- A shot to show what an actor or character is looking at.
- Previously discussed as a POV shot
- For example if a character is seen to be drawing, the next shot will be showing the drawing from the characters perspective
Match cut:
- A series of shots from different angles and positions to show the same scene from different perspectives
- This helps the audience interact
Jump cut:
- A jump cut is used to show the passage of time within a frame, filming the same actor but further on in the time line
- Once considered a mistake it can also be used to draw attention or suggest disorientation
Other useful terms when analysing editing:
Fast paced editing:
- Suggests excitement, confrontation, action etc.
Slow paced editing:
- May be caused by complicated camera work, such as taking long shots, which follow the action without cutting, these long takes may add to the tension or give a sense of spectacle.
Change of editing pace usually signals an important change, such as the start of an action sequence